Originally modeled in Cinema 4D R 21
Final images rendered with Advanced Render
Advanced Format C4D
Other Format OBJ STL 3DS FBX + ZTL (zbrush 2020)
Maps for Nerve Cell Anatomy In Details
- BaseColor
- Metallic
- Roughness
- Normal
- Ambient Occlusion
- Emission
- Opacity
SCALE:
- Model at world center and real scale:
Metric in centimeter
1 unit = 1 centimeter
Texture resolution:
Ambient Occlusion 2048x2048
Texture format PNG
Polygon Count :
Polygon Count - 98748
Vertex Count - 99080
No N-Gons
+Keyshot 9 pro file pack
+ZTL file (zbrush2020)