Desert Eagle AE50
· All objects named.
· Clean topology, easy to manage.
· Modelled in 3ds Max (High, low poly), textured in Substance Painter and rendered in Marmoset 3 (no post-processing).
· Removable magazine
Includes:
· Low poly and High poly models (OBJ and FBX)
· One UV / PBR Texture Set (2048x2048) - Diffuse, Normal, AO, Cavity, Heigh, Metalness, Roughness.
· Marmoset scene file
· Marmoset viewer file
· Unity Package