Originally modeled in Zbrush 2021
Final images rendered with Blender 3.2.0 (Cycles Render)
__________________________
Advanced Format Blend. (3.2.0)
Other Format OBJ STL 3DS FBX
__________________________
Eye Anatomy texture :
- BaseColor
- Metallic
- Roughness
- Normal
- Ambient Occlusion
__________________________
SCALE:
- Model at world center and real scale:
Metric in centimeter
1 unit = 1 centimeter
__________________________
Texture resolution 4096x4096
__________________________
Poly Count :
Polygon Count - 672433
Vertex Count - 336450
No N-Gons